

The collision is very important, because if you add it without collision inside a ".col" file, the game will crash. You also know what is the txd files of cj house and the wall of grafitti outside sweet's house?ģ- You first need 3Ds Max and Coll Editor (For edit the original model and edit the collision). But if they are more higher i can make then higher or exactly. If you well want to make it i think the original is bbcourt_02lvs.dff i think and the txd i don't remember. The basketball courts txd and dff are make it by myself, i mean, is my own txd and my own dff (don't come inside the game).

I want to place the basketball courts in the game can you send me your fence? and if you can tell me how to add lamp posts and the mailbox in grove st? In the Models folder there are two folders gta3.img and gtaint.img replaced in the archives of the corresponding folders.In the beta basketball courts are more higher than this, i think it's low in my opinion, can you tell me the txd files of them i want to change the basketball courts by myself. Drop the data into the folder with the gameĢ.In the Models folder, archive Osa.img to the Models folderģ. The rest of the screenshots can be viewed here ġ. Who has the skill in the script, can implement the script part. I have neither time nor opportunity to finish further. Some where there may be bugs with a collision of small objects, I xs what it is connected with, I did the collision of objects anew and added, this case is random.

The script part unfortunately is not present, the Skill at me scrinning leaves to wait for the best. The Grand Theft Auto series is littered with subtle implementations of these discarded weapons in both cut-scenes and live play. Beta Weapons refer to any weapon originally intended to be in a game that exist in some form within the games files but are not included as usable weapons in the final release. The buildings are about 25 and in all there are objects, prilayt night and day. Beta Weapons are Easter eggs in Grand Theft Auto: San Andreas. GTA Open San Andreas has been completely refined, the entire building that the developers have made is now full of objects.Īlso, the collision and prilayt are well-tuned, huge thanks to SergeDV. I post the mod GTA OSA, a modified version based on repack developers of the team OSA Team.
